Media Effects Research Lab Research Archive All Research Categories Communication Technology Privacy Self-Esteem and Body Satisfaction Information Seeking Personalization and Customization Interactivity and Persuasion Web Advertising Social Media Uses and gratifications Psychophysiology Source Credibility Internet Use Gaming Immersion Emotion and Video Games Race, Gender, and Stereotypes Computer-Mediated Communication Self-Esteem and Body Satisfaction Avatars and Online Agents Entertainment Persuasion Social Influence Student Publication Category: Gaming Gaming Computer-Mediated Communication Impression formation effects in moderated chatrooms: An experimental study of gender differences Gaming Computer-Mediated Communication To be or not to be emotional: Impression formation effects of emoticons in moderated chatrooms Gaming Computer-Mediated Communication Cell phone usage and social interaction with proximate others: Ringing in a theoretical model Gaming Computer-Mediated Communication Computer mediated communication: The impact of ICT usage on non-platonic relationships Gaming Computer-Mediated Communication Yo, dude! thz stdy iz gr8!!!1 The relationship between new technologies and grammar scores in college student Gaming Computer-Mediated Communication Impact of interactive devices on face to face interaction Gaming Computer-Mediated Communication Becoming invisible through IM: A third order effect Gaming Computer-Mediated Communication It’s not what you say; it’s how you say it Effects of emotional text and age on perceptions of personality and character traits Gaming Computer-Mediated Communication Do you believe in love at first sight? Effects of media richness via modalities on viewers overall impression of online dating profiles Gaming Computer-Mediated Communication Technology, tweens, and the relationship between techspeak and english grammer Gaming Emotion and Video Games The influence of video game controllers and mirror images on game-player’s self-awareness, sense of control and enjoyment Gaming Emotion and Video Games The effects of home video game violence and fantasy portrayals upon enjoyment and emotional state: Gaming Emotion and Video Games Can Video Games Enhance Creativity? An experimental investigation of emotion generated by Dance Danc Gaming Avatars and Online Agents The identity and avatar similarity in games: an exploration of flow and enjoyment Gaming Avatars and Online Agents My desired self, avatar: the impact of avatar creation on persuasion Gaming Avatars and Online Agents Me, myself, and my avatar: the effects of avatar on snw (social networking) users’ attitude toward w Gaming Avatars and Online Agents Student Publication Me, Myself, and My Avatar: The effects of Avatar on SNW (Social Networking) Users’ Attitude toward Website, Ad, and PSA Newer Research